All posts tagged: saurus

Saurus Unit Champion

Saurus Warriors – The Lizardmen Pillars

The Saurus Warriors are the backbone of the Lizardmen army. They are tough and they are mean. With toughness of 4 and a 4+ save they can take pretty good beating and even once they do it is hard to fail a leadership test of 8 using the cold blooded rule. With two attacks at strength 4 they are also a great unit on the offence as well. I usually run two units of 20 with full command which acts as the focal point of my army. They attract the attention of the larger enemy units while my Skinks run around and pick off monsters and the like while the cold one calvary take a flank. Currently both of my units are armed with only hand weapons but for 20 more points I could add 4 more attacks from the unit, something I’ll have to consider for the next unit build. One of the things that I found really helpful for my units is to magnetize the base which keeps the banner bearer from falling over and troops from flying …

Lizardmen Scar-Veteran

Lizardmen Scar-Veteran

Next up in my Lizardmen showcase is the Scar-Veteran. While not the most powerful hero in the game, he is a solid character at only 85 points base.With S/T of 5 most troops won’t wound him on less than a 5 while he’ll wound on 2’s. My standard upgrades include the Sword of the Hornet, Enchanted shield and light armor. This gives him a 2+ save and always strikes first. Tactics are pretty straight forward: place him in a unit of Saurus and charge the toughest unit the enemy has. Between his 4 attacks and the 13 S4 attacks of the unit, entire ranks of enemy are knocked down and eaten. The scenic base was more of a necessity as this model is very front heavy and would often fall forward when I moved the unit or placed on any sort of downward slope. I built up the rock mound with flash from the metal kits to create a bit more weight to the base then covered it with green stuff and contoured it to create a jutting …