In my continued quest to complete an Ork Dreadmob, I finished my Deathskull Morkanaut and not only have the showcase but also how I painted it. The Gorkanaut/Morkanaut kit is an amazing kit to build and paint and I look forward to building and painting the second one.
I already showed a bit of my progress in another post where I talked about painting on the couch while watching tv/movies with the family. I not only finished this Morkanaut but also a squad of Killa Kans in a very short time – short for me at least!
As I said already, the Morkanaut kit has so many fun bits to build and paint that it was super quick to knock it out. I had originally planned on keeping the arms and doors unglued to they could move but decided to secure them in place since they kept dropping and/or knocking into the other bits.
As I was painting this model up as a Deathskull Morkanaut, I added tons of blue but also kept some black and white checks from the Goffs, and some red sections from the Speed Freaks. These not only add some nice color contrastÂ but are fitting for the OrkÂ clan.
As Orks aren’t wont to keeping their war machines in pristine order, I made sure to keep lots of rusty metal and chipped paint. This is particularly helpful for all those large panels as it helps to break them up.
The base is from Secret Weapon Miniatures from their urban rubble section. To get it to fit snugly, I had traced out where the feet would go and broke out the Dremel.
Once I flattened enough of the stray bricks, I drilled holes through the base into the feet Into each of these holes, I added a penny nail to hold the model to the base.
One of the fun elements of the Morkanaut (as compared to the Gork equivalent) is all the energy details like the custom force field and megablasta. I painted these up in brighter blue than the main blue areas and included lightning details.
Oh, and there is an OrkÂ driver in there too! I painted him separately before putting him into place.
Painting the Morkanaut
I went for a quick-and-dirty approach, in part because they are Orks, but also because I want these to be my speed painted army.
Lots of Rust
With that in mind, the first three layers were a combination of rattle-can spray and large dry brush mess.
The rust base coat was done in three steps:
- Black Primer
- Brown Spray Paint (doesn’t really matter as long as it isn’t gloss)
- Drybrush orange (usedÂ Game Color Hot Orange /Â GW Troll Slayer Orange)
The final base step is to do aÂ very rough dry brush of silver (Game Color Gunmetal / GW Leadbelcher). The idea is to add highlights to the metal but leaving lots of the rust color, especially in the recesses.
Next up was placing all the base colors. I like blocking out where each primary color will go, add a wash of dark brown, and finally build up the highlights. This way I can get a sense of balance between each color.
This was especially important on these Orks as it can be easy to go overboard on the secondary colors or leave too many areas metal and/or blue.
The base colors were:
- Game Color Imperial Blue (GW Kantor Blue)
- Scarlett Red (Khone Red)
- Bonewhite (Ushabti Bone).
I made sure most of the colored areas were blue so it is clear it is a Deathskull vehicle, but with plenty of other details in red and white.
I then washed the whole model with Game Color Dark Brown Wash (GW Agrax Earthshade Brown). I took my time to make sure it wasn’t puddling anywhere as this can be a problem with such large models.
With all the base colors done, I started on the highlights.
Each color were highlighted with their respective lighter color:
- Magic Blue (Caledor Sky)
- Bloody Red (Evil Sunz Scarlet)
- Dead White (White Scar)
I saved the extreme highlighting until after the weathering step. Where the highlight step also helped was where I was a bit sloppy on the base colors and wash. The highlight allowed me to quickly cover up the mistakes.
A clean Ork is not an Ork.
To break up all those metal areas and deepen the shadows, I used a combination of Black Wash and Dark Brown Wash to deepen the scratches molded into the model as well as adding new scratched.
I also used Burnt Umber (GWÂ Rhinox Hide) to stipple on some other wear and tear onto the model. The largest areas then had black added to the centers.
Finally, each color was given their extreme highlight. This involved adding Dead White to the highlight color and focusing on the upper edges. Each of the major chips/scratches was given a highlight as well to make it pop.
Finally, the metal areas were highlighted with Game Color Silver (GWÂ Runefang Steel)
And to finish him up, I completed all the details including the tusks, lamps, lightning, and checks.
The bone tusks were painted by adding lines of Burnt Umber from the base towards the tip, followed by adding black and creating narrower lines from the base. I then repeated this process in reverse by painting Bonewhite from the tip followed by Dead White.
The checkered board look was done by painting a thin, black line in one direction, then the other. Additional lines were then painted to create the grid. The black squares were then filled in and the white squares were touched up. Again, since Orks’ aren’t tidy, the squares don’t need to be perfect, just good enough.
The Morkanaut was a blast to paint and maybe someday he will see the tabletop to blast things to bits!
I am curious about your thoughts not only on my model here, but about the Morkanauts in game play. Also, if you have painted one up, add the picture in the comments or a link so we can check it out as well!